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    Quake 3 complete list of console variables

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    IMMORTALZ

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    default Quake 3 complete list of console variables

    Post by IMMORTALZ on Sun May 16, 2010 5:29 am

    Quake 3 complete list of console variables
    Values of them are listed like this: variable code, variable name, variable default value.

    Console codes are:

    # I - networking.
    # L - OpenGL.
    # C - graphics subsytem (???).
    # U - user (player).
    # A - (???)
    # S - server.
    # R - read only (???).

    I port "27960"
    I net_port "27960"
    I net_ip "localhost"
    I net_socksPort "1080"
    I net_socksServer ""
    I net_socksEnabled "0"
    I net_noipx "0"
    I net_noudp "0"
    graphshift "0"
    graphscale "1"
    graphheight "32"
    debuggraph "0"
    timegraph "0"
    s_initsound "1"
    s_testsound "0"
    s_show "0"
    L r_maskMinidriver "0"
    L r_allowSoftwareGL "0"
    r_portalOnly "0"
    r_noportals "0"
    r_lockview "0"
    r_lockpvs "0"
    r_drawBuffer "GL_BACK"
    r_ignoreOffset "0"
    r_offsetunits "-2"
    r_offsetfactor "-1"
    r_clear "0"
    r_shownormals "0"
    r_showsky "0"
    r_showtris "0"
    r_nobind "0"
    r_debugSurface "0"
    r_logFile "0"
    r_verbose "0"
    r_speeds "0"
    r_showcluster "0"
    r_novis "0"
    r_nolightcalc "0"
    r_nocull "0"
    r_ignore "0"
    r_drawentities "1"
    r_norefresh "0"
    r_lodscale "5"
    r_lodbias "0"
    r_measureOverdraw "0"
    r_drawstrips "0"
    r_flareFade "7"
    r_flareSize "40"
    C r_lightmap "0"
    C r_drawworld "1"
    C r_nocurves "0"
    L r_intensity "1"
    L r_fixtjunctions "1"
    L r_mapOverBrightBits "2"
    C L r_fullbright "0"
    L r_ignoreFastPath "0"
    L r_displayRefresh "0"
    U password ""
    activeAction ""
    cl_showmouserate "0"
    cl_anglespeedkey "1.5"
    cl_pitchspeed "140"
    cl_yawspeed "140"
    rconAddress ""
    rcon_password ""
    cl_avidemo "0"
    timedemo "0"
    cl_showTimeDelta "0"
    cl_timeNudge "0"
    cl_timeout "125"
    cl_shownet "0"
    cl_packetdup "2"
    cl_maxpackets "30"
    cl_motd "1"
    cl_noprint "0"
    conback "gfx/2d/conback.tga"
    cl_debugMove "0"
    cl_nodelta "0"
    scr_conspeed "3"
    con_notifytime "3"
    sv_killserver "0"
    sv_pad "0"
    sv_showloss "0"
    sv_nopredict "0"
    sv_reconnectlimit "3"
    sv_master5 ""
    sv_master4 ""
    sv_master3 ""
    sv_master2 ""
    sv_master1 "master3.idsoftware.com"
    sv_allowdownload "1"
    sv_zombietime "2"
    sv_timeout "120"
    sv_fps "20"
    sv_privatePassword ""
    rconPassword ""
    S L sv_maxclients "8"
    S sv_privateClients "0"
    S timelimit "0"
    S fraglimit "20"
    S dmflags "0"
    I qport "59239"
    showdrop "0"
    showpackets "0"
    joy_yawsensitivity "-1"
    joy_pitchsensitivity "1"
    joy_upsensitivity "-1"
    joy_sidesensitivity "-1"
    joy_forwardsensitivity "-1"
    joy_yawthreshold "0.15"
    joy_pitchthreshold "0.15"
    joy_upthreshold "0.15"
    joy_sidethreshold "0.15"
    joy_forwardthreshold "0.15"
    joy_advaxisv "0"
    joy_advaxisu "0"
    joy_advaxisr "0"
    joy_advaxisz "0"
    joy_advaxisy "0"
    joy_advaxisx "0"
    joy_advanced "0"
    joy_name "joystick"
    username "freakygaming.com"
    sys_cpuid "35"
    sys_cpustring "Intel Pentium 4"
    arch "win98"
    viewlog "0"
    L dedicated "0"
    com_dropsim "0"
    maxfps "0"
    showtrace "0"
    logfile "1"
    C fixedtime "0"
    C timescale "1"
    developer "0"
    host_speeds "0"
    A s_mixPreStep "0.05"
    A s_mixahead "0.2"
    A s_loadas8bit "1"
    A s_khz "22"
    A s_musicvolume "1"
    A s_volume "0.7"
    A r_lastValidRenderer "Radeon 9800 pro"
    A r_lightningSegmentLength "32"
    A r_railSegmentLength "64"
    A r_railCoreWidth "16"
    A r_railWidth "128"
    A r_facePlaneCull "1"
    A r_gamma "1"
    A r_swapInterval "0"
    A r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
    A r_finish "1"
    A r_dynamiclight "1"
    A r_drawSun "0"
    A r_fastsky "0"
    A r_ignoreGLErrors "1"
    A r_znear "4"
    A r_flares "1"
    AL r_subdivisions "4"
    AL r_vertexLight "0"
    AL r_simpleMipMaps "1"
    AL r_customaspect "1"
    AL r_customheight "1024"
    AL r_customwidth "1600"
    AL r_mode "6"
    AL r_ignorehwgamma "0"
    AL r_overBrightBits "1"
    AL r_depthbits "0"
    AL r_stencilbits "0"
    AL r_stereo "0"
    AL r_colorbits "0"
    AL r_texturebits "0"
    AL r_detailtextures "1"
    AL r_preloadTextures "0"
    AL r_roundImagesDown "1"
    AL r_picmip "0"
    AL r_ext_texture_env_add "1"
    AL r_ext_compiled_vertex_array "1"
    AL r_ext_multitexture "1"
    AL r_ext_gamma_control "1"
    AL r_ext_texenv_add "1"
    AL r_ext_swapinterval "1"
    AL r_ext_compress_textures "1"
    AL r_allowExtensions "1"
    AL r_glDriver "opengl32"
    AL r_fullscreen "1"
    A vid_ypos "30"
    A vid_xpos "30"
    A viewsize "100"
    U A handicap "100"
    U A color "4"
    U A snd "visor"
    U A model "visor/red"
    U A snaps "20"
    U A rate "25000"
    U A name "[deicide]"
    A m_side "0.25"
    A m_forward "0.25"
    A m_yaw "0.022"
    A m_pitch "0.022"
    A cl_mouseAccel "0"
    A sensitivity "12"
    A freelook "1"
    A cl_run "1"
    S A sv_hostname "noname"
    A in_joystick "0"
    AL in_mouse "1"
    A in_mididevice "0"
    A in_midichannel "1"
    A in_midiport "1"
    A in_midi "0"
    AL com_hunkMegs "20"
    A cg_shadows "1"
    A cg_autoswitch "1"
    A cg_gun "1"
    A zoomfov "22.5"
    A fov "90"
    A cg_stereoSeparation "0.4"
    A cg_gibs "1"
    A cg_drawStatus "1"
    A cg_drawTimer "1"
    A cg_drawFPS "0"
    A cg_drawAmmoWarning "1"
    A cg_drawKiller "1"
    A cg_drawCrosshair "1"
    A cg_drawCrosshairNames "1"
    A crosshairsize "24"
    A crosshairhealth "1"
    A cg_lagometer "1"
    A cg_railTrailTime "400"
    A cm_playerCurveClip "1"
    I journal "0"
    I fs_restrict "1"
    S I fs_game ""
    I fs_basepath "E:\GAMES\q3arena"
    I fs_cdpath ""
    I fs_copyfiles "0"
    fs_debug "0"
    S I L cheats "0"


    ~
    er ist entkommen .. wir ihn erfassen tryed aber er war zu stark und zu schnell. whiterman entgangen .. Aufmerksamkeit ... Sie müssen laufen, weil er kommt, um uns alle töten ganderxdanger never diez

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