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    Les VARs Q4Max

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    IMMORTALZ

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    default Les VARs Q4Max

    Post by IMMORTALZ on Sun May 09, 2010 3:31 am

    cg_logXMLStats - (0 ou 1) - Enables / disables client-side logging of game statistics to a .xml file.
    cg_noChatBeep - (0 ou 1) - Enables / disables the beep on chatting.
    cg_enemyModel - Specifies the model to be used for opposition players. Example : model_player_marine_cortez
    cg_teamModel - Specifies the model to be used for teammates. Example : model_player_marine_cortez
    cg_enemyColor - (xxx xxx xxx) - Specifies the color to skin opposition players. Example 255 0 0
    cg_teamColor - (xxx xxx xxx) - Specifies the color to skin teammates.
    cg_weaponFovEffect - (0 ou 1) - Enables/disables automatic adjustment of the weapon model depending upon the g_fov setting.
    cg_blood - (0 ou 1) - When enabled, shows bloodstains, spurts, etc on players.
    cg_gibs - (0 ou 1) - explode corpses into itty bitty pieces, when enabled.
    cg_deadbody - (0 ou 1) - dead body filter
    cg_smoke_RL - (0 ou 1)- show rocket trail smoke.
    cg_smoke_GL - (0 ou 1) - show grenade trail smoke.
    cg_railstyle - (0 ou 1) - alternate rail trail styles.
    cg_ambientEffects - (0 ou 1 ou 2 ou 3) - enable a number of world particle effects
    cg_usehitscantint - (0 ou 1 ou 2 ou 3 ou 4 ou 5) - Specifies rail color usage
    cg_teamhitscantint - Team rail color
    cg_enemyhitscantint - Enemy team rail color
    cg_thinshaft - (0 ou 1) - Toggle between q4's default lightning gun beam and a thinner one.
    cg_drawcrosshairnames - (0 ou 1) - Enables displaying player names under the crosshair.
    g_crosshaircustom - (1 à 24) - Selects the first crosshair
    g_crosshairsize - (4 à 100) - Selects the first crosshair's size
    g_crosshaircustom2 - (0 à 24) - Selects the second crosshair
    g_crosshairsize2 - (4 à 100) - Selects the second crosshair's size
    g_crosshaircolor2 - Selects the second crosshair's color
    g_crosshairblink - (0 ou 1) - Toggles crosshair blinking
    hud_FPS - (0 ou 1) - A better implementation of com_showFPS.
    hud_style - Specifies which client HUD to use.
    hud_lagometerPosition - (x/y) - position of the net_clientLagOMeter on the HUD.
    hud_timer - (-1 ou 0 ou 1) - timer style.
    hud_timerPosition - (x/y) - position of the timer on the HUD.
    r_vertexlight - (0 ou 1) - Enables Vertex Lighting mode.
    s_ambient - (0 ou 1) - Enables / disables world sound effects.
    ui_handicap - (0 - 100) - Lowers the health of the player to this value, and adjusts damage done by the player.
    ui_autoAction - (demo et/ou ss) - Allows demos and screenshots to be automatically created.
    ui_showgun - Toggle inview gun model display mode.
    ui_autoswitch - (0 ou 1 ou 2) - Set weapon switching behaviour.


    ~
    er ist entkommen .. wir ihn erfassen tryed aber er war zu stark und zu schnell. whiterman entgangen .. Aufmerksamkeit ... Sie müssen laufen, weil er kommt, um uns alle töten ganderxdanger never diez

    IMMORTALZ

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    default Re: Les VARs Q4Max

    Post by IMMORTALZ on Sun May 09, 2010 3:31 am

    well this is an aid to aver that they use

      Current date/time is Sat Dec 03, 2016 2:45 pm