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    Q4MAX - Config Type

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    IMMORTALZ

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    default Q4MAX - Config Type

    Post by IMMORTALZ on Sun May 09, 2010 3:07 am

    Q4MAX - Config Type

    /q4max/cfg/gfx.cfg :

    ///
    // FPS
    ///
    seta cg_gibs "0"
    seta cg_blood "0"
    seta com_showFPS "0"
    seta s_ambient "0"
    seta cg_smoke_GL "0"
    seta cg_smoke_RL "0"
    seta r_useSMP "0"

    ///////////////////////////////////////////////
    // G_ (game)
    // ===========================
    seta g_fov "120"
    seta g_showHudPopups "0"
    seta g_announcerDelay "1000"
    seta g_mapCycle "mapcycle"
    seta g_voteFlags "0"
    seta g_gameReviewPause "15"
    seta g_password ""
    seta g_gunViewStyle "0"
    seta g_brassTime "0"
    seta g_showProjectilePct "0"
    seta g_showHud "1"
    seta g_skipItemShadowsMP "1"
    seta g_skipPlayerShadowsMP "1"
    seta g_showPlayerShadow "0"
    seta g_editEntityTextDistance "256"
    seta g_editEntityDistance "512"
    seta g_showcamerainfo "0"
    seta g_healthTakeLimit "25"
    seta g_healthTakeAmt "5"
    seta g_healthTakeTime "5"
    seta g_useDynamicProtection "1"
    seta g_armorProtectionMP "0.66667"
    seta g_armorProtection "0.66667"
    seta g_nightmare "0"
    seta g_decals "0"
    seta g_doubleVision "0"
    seta g_projectileLights "0"
    seta g_muzzleFlash "0"
    seta g_spectatorChat "0"
    seta g_gunZ "-40"
    seta g_gunY "0"
    seta g_gunX "0"
    seta g_feedScoreBot "0"
    seta g_crosshairCustomFile "gfx/guis/crosshairs/crosshair_shotgun.tga"
    seta g_crosshairCustom "1"
    seta g_crosshairColor "1 0 0 1"
    seta g_crosshairSize "16"
    seta g_skipParticles "1"
    seta g_clientProjectileCollision "0"
    seta g_simpleItems "1"

    ///////////////////////////////////////////////
    // IMAGE_
    // ===========================

    seta image_ignoreHighQuality "1"
    seta image_lodbias "0"

    seta image_downSize "1"
    seta image_downSizeLimit "1"

    seta image_downSizeBump "1"
    seta image_downSizeBumpLimit "256"

    seta image_downSizeSpecular "1"
    seta image_downSizeSpecularLimit "1"

    seta image_useCache "1"
    seta image_cacheMegs "512"
    seta image_cacheMinK "1024"

    seta image_useNormalCompression "2"
    seta image_useAllFormats "1"
    seta image_useCompression "1"
    seta image_anisotropy "1"
    seta image_filter "GL_LINEAR_MIPMAP_NEAREST"
    seta image_usePrecompressedTextures "1"
    seta image_useNormalCompressionLoadDDSForPal "1"
    seta image_preload "1"

    //seta image_filter "GL_LINEAR_MIPMAP_LINEAR"


    ///////////////////////////////////////////////
    // R_ (render)
    // ===========================

    seta r_debugArrowStep "120"
    seta r_debugLineWidth "1"
    seta r_debugLineDepthTest "0"
    seta r_forceLoadImages "1"
    seta r_lightScale "4"
    seta r_shadows "0"
    seta r_skipBump "1"
    seta r_skipSpecular "1"
    seta r_skipNewAmbient "1"
    seta r_renderer "best"
    seta r_brightness "1.5"
    seta r_gamma "1.6"
    seta r_swapInterval "0"
    seta r_useIndexBuffers "0"
    seta r_customHeight "486"
    seta r_customWidth "720"
    seta r_fullscreen "1"
    seta r_displayRefresh "125"
    seta r_mode "4"
    seta r_aspectRatio "0"
    seta r_alphaToCoverage "1"
    seta r_multiSamples "0"
    seta r_orderIndexes "1" //If set to 1, reorganises indexes to optimize vertex use. This improves rendering performance.
    seta r_usePortals "1" //If set to 1, uses portals to perform area culling, otherwise everything is drawn. Setting this to 1 provides the best performance.
    seta r_useOptimizedShadows "1" //Determines if static shadow volumes are used
    seta r_useTurboShadow "1" //NVidia special shadow thingie, better fps for nvidia cards
    seta r_skipFogLights "1"
    seta r_skipOverlays "1"
    seta r_skipPostProcess "1"
    seta r_skipDynamicTextures "1"
    seta r_skipMegaTexture "0"
    seta r_skipTranslucent "1"
    seta r_skipParticles "1"
    seta r_vertexLight "1" //Use Vertexlighting
    seta image_usePrecompressedTextures "1"

    seta r_jitter "0"
    seta r_finish "0"
    seta r_lightSourceRadius "0"
    seta r_lightDetailLevel "9"

    seta bse_debris "0"
    seta bse_rateCost "0.1"
    seta bse_rateLimit "1"
    seta bse_scale "0"

    seta r_useSimpleIteraction "0"
    seta r_useNV20MonoLights "1"
    seta r_skipBlendLights "1"
    seta r_strictResolutionMatch "1"
    seta r_forceAmbient "0.4"


    ~
    er ist entkommen .. wir ihn erfassen tryed aber er war zu stark und zu schnell. whiterman entgangen .. Aufmerksamkeit ... Sie müssen laufen, weil er kommt, um uns alle töten ganderxdanger never diez

    IMMORTALZ

    Rank : Elite First Class(*E1C)
    Immortal points : 368468392
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    default Re: Q4MAX - Config Type

    Post by IMMORTALZ on Sun May 09, 2010 3:20 am

    q4max/cfg/binds.cfg

    unbindall

    bind "z" pb_plist

    ///////////////////////////////////////////////
    // Movement Assignments
    // ====================
    bind "i" "_forward"
    bind "j" "_moveleft"
    bind "k" "_back"
    bind "l" "_moveright"
    bind "MOUSE1" "_attack"
    bind "MOUSE2" "_moveup"
    bind "b" "_moveDown"
    bind "ALT" "_speed"

    ///////////////////////////////////////////////
    // Communications
    // ==============
    bind "f" "clientmessagemode" //chat all
    bind "t" "clientmessagemode 1" //chat team

    bind "F5" "say '^2Is it a ^7Bird? ^2Is it a ^7Plane? ^2No It's ^7Super Poil'"
    bind "F6" "say '^2O^7M^2G ^7Ils ^2ont ^7Ose ^2Casser ^7Super ^2Poil'"
    bind "F7" "say '^2Je ^7Re^2vien^7drais'"
    bind "F8" "say '^2Hey ^7Mec ^2il ^7est ^2ou ^7ton ^2Skill ^7?'"
    bind "F9" "say '^2:^7m'"
    bind "F10" "say '^2Tu ^7Chiales ^2??^7??'"


    ///////////////////////////////////////////////
    // Voting
    // ======
    bind "F1" "_impulse28" //YES
    bind "F2" "_impulse29" //NO


    bind "6" "sayteam '^7(#L^7) ^2OK ^5(^7POIL^5) ^7#H^5/^7#A'"
    bind "7" "sayteam '^7(#L^7) ^1NO ^5(^7POIL^5) ^7#H^5/^7#A'"
    bind "8" "sayteam '^7(#L^7) ^2SECURE ^5(^7POIL^5) ^7#H^5/^7#A'"
    bind "9" "sayteam '^7(#L^7) ^1UNSECURE ^5(^7POIL^5) ^7#H^5/^7#A'"
    bind "0" "sayTeam '^2ITEM AVAILABLE^7 #i loc: #l'; emote cheer"

    ///////////////////////////////////////////////
    // Weapon Selection OLD
    // ===========================================
    //bind "y" "_impulse0" //Gauntlet
    //bind "v" "_impulse1" //MG
    //bind "m" "_impulse2" //SG
    //bind "MWHEELUP" "_impulse3" //Plasma
    //bind "o" "_impulse4" //Pills
    //bind ":" "_impulse5" //Nail
    //bind "SPACE" "_impulse6" //RL
    //bind "u" "_impulse7" //Rail
    //bind "MWHEELDOWN" "_impulse8" //Shaft
    //bind "RWIN" "_impulse9" //Dark Matter Gun
    //bind "p" "_impulse10" //Dark Matter Gun
    //bind "g" "_impulse13" //Reload
    //bind "f" "impulse50"

    ///////////////////////////////////////////////
    // Misc Settings
    // ===========================================
    bind "F3" "_impulse17" //Ready
    bind "TAB" "_impulse19" //Scoreboard
    bind "ESCAPE" "togglemenu" //Main Menu
    bind "PAUSE" "screenshotJPEG" //Screenshot
    bind "a" "_ingameStats" //Stats

    bind "F11" "exec autoexec.cfg" //Reload config
    bind "F12" "quit" //Quit

    bind "F5" "timeout"

    ///////////////////////////////////////////////
    // Zoom
    // ===========================================
    //bind "MOUSE4" vstr ua_zoom
    set ua_railch1 "weapon 7; g_fov 90; sensitivity 3; g_crosshairSize 100; g_crosshairCustom 14; set ua_railch vstr ua_railch2"
    set ua_railch2 "weapon 7; g_fov 120; sensitivity 5; g_crosshairSize 30; g_crosshairCustom 6; set ua_railch vstr ua_railch1"
    set ua_railch "vstr ua_railch1"
    bind "MOUSE3" "vstr ua_railch"

    ///////////////////////////////////////////////
    // Weapon Selection NEW
    // ===========================================
    set ua_railreset "g_fov 120; sensitivity 5; g_crosshairSize 30; g_crosshairCustom 6"
    set ua_weap0 "vstr ua_railreset; weapon 0"
    set ua_weap1 "vstr ua_railreset; weapon 1"
    set ua_weap2 "vstr ua_railreset; weapon 2"
    set ua_weap3 "vstr ua_railreset; weapon 3"
    set ua_weap4 "vstr ua_railreset; weapon 4"
    set ua_weap5 "vstr ua_railreset; weapon 5"
    set ua_weap6 "vstr ua_railreset; weapon 6"
    set ua_weap7 "vstr ua_railch2"
    set ua_weap8 "vstr ua_railreset; weapon 8"
    set ua_weap9 "vstr ua_railreset; weapon 9"
    set ua_weap10 "vstr ua_railreset; weapon 10"
    set ua_weap13 "vstr ua_railreset; weapon 12

    // replace the keys with your actual weapon keys
    bind y "vstr ua_weap0"
    bind v "vstr ua_weap1"
    bind m "vstr ua_weap2"
    bind "MWHEELUP" "vstr ua_weap3"
    bind o "vstr ua_weap4"
    bind : "vstr ua_weap5"
    bind "SPACE" "vstr ua_weap6"
    bind u "vstr ua_weap7"
    bind "MWHEELDOWN" "vstr ua_weap8"
    bind "RWIN" "vstr ua_weap9"
    bind "p" "vstr ua_weap10"
    bind "g" "vstr ua_weap13"


    ~
    er ist entkommen .. wir ihn erfassen tryed aber er war zu stark und zu schnell. whiterman entgangen .. Aufmerksamkeit ... Sie müssen laufen, weil er kommt, um uns alle töten ganderxdanger never diez

    IMMORTALZ

    Rank : Elite First Class(*E1C)
    Immortal points : 368468392
    Kalakaz Reputation : 548

    Immortality
    Immortality:
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    default Q4MAX - Config Type Part 2

    Post by IMMORTALZ on Sun May 09, 2010 3:22 am

    Q4MAX - Config Type Part 2

    /q4max/cfg/gameplay.cfg :

    ///////////////////////////////////////////////
    // Punkbuster
    // ==========
    seta cl_punkbuster "1" //PunkBuster Client
    pb_cl_enable

    //////////////////////////////////////////////////////////////////

    seta demo_enforceFS "0"
    seta sensitivity "4"
    seta m_accel "0.10"
    seta con_speed "3"


    ///////////////////////////////////////////////
    ///////////////////////////////////////////////
    // S_ (sound)
    // ===========================
    seta s_volume "0.25"
    seta s_musicVolume "0"
    seta s_ambient "0"
    seta s_useDeferredSettings "1"
    seta s_minStereo "8"
    seta s_deviceName "Generic Hardware"
    seta s_useEAXOcclusion "0"
    seta s_useEAXReverb "0"
    seta s_useOpenAL "1"
    seta s_radioChatterFraction "0.9"
    seta s_speakerFraction "0.65"
    seta s_numberOfSpeakers "2"
    seta s_subFraction "0.5"
    seta s_meterTopTime "2000"
    seta s_reverse "0"
    seta s_spatializationDecay "2"
    seta s_maxChannelsMixed "60"
    seta s_decompressionLimit "2"
    seta s_globalFraction "0.8"
    seta s_playDefaultSound "1"
    seta s_maxSoundsPerShader "50"
    seta s_doorDistanceAdd "150"
    seta s_useOcclusion "0"

    ///////////////////////////////////////////////
    // NET_
    // ===========================
    seta net_socksPassword ""
    seta net_socksUsername ""
    seta net_socksPort "1080"
    seta net_socksServer ""
    seta net_socksEnabled "0"
    seta net_clientDownload "2"
    seta net_serverAllowServerMod "0"
    seta net_LANServer "0"
    seta net_menuLANServer "0"
    seta net_master4 ""
    seta net_master3 ""
    seta net_master2 ""
    seta net_master1 ""
    seta net_clientMaxRate "25600"
    seta net_serverMaxClientRate "10000"
    seta net_serverMenuDedicated "0"
    seta net_clientLagOMeter "0"
    seta net_clientPredictGUI "0"
    seta net_predictionErrorDecay "112"
    seta net_clientprediction "0"
    seta net_clientUsercmdBackup "3" //Determines how may duplicate movement/action etc commands are sent. 1-5.
    seta net_clientMaxPrediction "1000"
    seta net_challengeLimit "9999" //How many times the challenge is sent to server.

    ///////////////////////////////////////////////
    // COM
    // ===========================
    seta com_lastQuicksave "Quick0"
    seta com_skipLevelLoadPause "0"
    seta com_preloadDemos "0"
    seta com_compressDemos "1"
    seta com_videoRam "128"
    seta com_purgeAll "0"
    seta com_machineSpec "2"
    seta com_allowConsole "1"

    ///////////////////////////////////////////////
    // PM
    // ===========================
    seta pm_vehicleSoundLerpScale "10"
    seta pm_vehicleCameraScaleMax "300"
    seta pm_vehicleCameraSpeedScale "0.5"
    seta pm_vehicleCameraMinDist "300"
    seta pm_vehicleCameraSnap "1"
    seta pm_runbob "0"
    seta pm_runpitch "0"
    seta pm_runroll "0"
    seta pm_bobpitch "0"
    seta pm_bobroll "0"
    seta pm_bobup "0"
    seta pm_crouchbob "0"
    seta pm_walkbob "0"

    ///////////////////////////////////////////////
    // UI_ (user interface)
    // ===========================
    seta ui_model_strogg ""
    seta ui_model_marine ""
    seta ui_model "model_player_marine_helmeted"
    seta ui_team "Strogg"
    seta ui_autoReload "1"
    seta ui_autoSwitch "0"
    seta ui_showGun "0"
    seta ui_hitscanTint "260 0.1 1"
    seta ui_autoSwitch "0" //AutoSwitch Weapons
    seta ui_skin "base"
    seta ui_spectate "Play"

    ///////////////////////////////////////////////
    // IN
    // ===========================
    seta in_joystickLeftStickMove "1"
    seta in_toggleZoom "0"
    seta in_toggleCrouch "0"
    seta in_toggleRun "0"
    seta in_alwaysRun "1"
    seta in_freeLook "1"
    seta in_anglespeedkey "1.5"
    seta in_pitchspeed "140"
    seta in_yawspeed "140"

    ///////////////////////////////////////////////
    // M_ (mouse)
    // ===========================
    seta m_strafeSmooth "4"
    seta m_smooth "0"
    seta m_strafeScale "6.25"
    seta m_yaw "0.022"
    seta m_pitch "0.022"
    //seta m_maxInput "0"
    //seta m_showMouseRate "0"

    ///////////////////////////////////////////////
    // WIN
    // ===========================
    seta win_viewlog_update_count "10"
    seta win_viewlog_ypos "0"
    seta win_viewlog_xpos "0"
    seta win_ypos "0"
    seta win_xpos "14"
    seta win_allowalttab "0"
    seta win_notaskkeys "0"

    ///////////////////////////////////////////////
    // BSE
    // ===========================
    seta bse_rateCost "1.0"
    seta bse_rateLimit "1.0"

    ///////////////////////////////////////////////
    // GUI
    // ===========================
    seta gui_mediumFontLimit "0.60"
    seta gui_smallFontLimit "0.30"
    seta gui_configServerRate "0"


    ~
    er ist entkommen .. wir ihn erfassen tryed aber er war zu stark und zu schnell. whiterman entgangen .. Aufmerksamkeit ... Sie müssen laufen, weil er kommt, um uns alle töten ganderxdanger never diez

    IMMORTALZ

    Rank : Elite First Class(*E1C)
    Immortal points : 368468392
    Kalakaz Reputation : 548

    Immortality
    Immortality:
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    default Re: Q4MAX - Config Type

    Post by IMMORTALZ on Sun May 09, 2010 3:22 am

    Rappel :

    #F - nearest Friendly player, i.e. teammate
    #H - Health
    #I - nearest Item
    #K - nearest ammo
    #L - Location
    #P - last picked up item
    #R - nearest health or armor
    #W - Weapon


    /q4max/autoexec.cfg :

    set logFile 1
    set logFile 0
    seta sys_lang "english"

    exec cfg/binds.cfg
    exec cfg/gfx.cfg
    exec cfg/gameplay.cfg
    exec cfg/q4max.cfg

    clear
    echo ^2 ** **
    echo ^2 * ^7Config Loaded
    echo ^2 ** **


    ~
    er ist entkommen .. wir ihn erfassen tryed aber er war zu stark und zu schnell. whiterman entgangen .. Aufmerksamkeit ... Sie müssen laufen, weil er kommt, um uns alle töten ganderxdanger never diez

    IMMORTALZ

    Rank : Elite First Class(*E1C)
    Immortal points : 368468392
    Kalakaz Reputation : 548

    Immortality
    Immortality:
    200000000/1000000000  (200000000/1000000000)

    default GreeTiNgzzZ

    Post by IMMORTALZ on Sun May 09, 2010 3:34 am

    This is an aid for members with problems or who do not know almost anything about the game


    ~
    er ist entkommen .. wir ihn erfassen tryed aber er war zu stark und zu schnell. whiterman entgangen .. Aufmerksamkeit ... Sie müssen laufen, weil er kommt, um uns alle töten ganderxdanger never diez

    diScOdAnCer*

    Rank : Trinity(*T1),*LEE
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    Immortality
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    default ~

    Post by diScOdAnCer* on Sun Jul 11, 2010 6:59 pm

    GOOd post ..thank you for the Intel ~


    ~
    sPiRiT øF tHe NiGhT ·|-<

    Ằηubiz

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    default Re: Q4MAX - Config Type

    Post by Ằηubiz on Sat Aug 14, 2010 10:39 am

    Tnx for the cvar list bro =P study

    diScOdAnCer*

    Rank : Trinity(*T1),*LEE
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    Immortality
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    default Re: Q4MAX - Config Type

    Post by diScOdAnCer* on Fri Sep 10, 2010 11:56 pm

    http://forum.drc.su/quake-4-server-config-vt2900.html


    ~
    sPiRiT øF tHe NiGhT ·|-<

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    default Re: Q4MAX - Config Type

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